Description:
Windows 95 and Windows NT coexist in many networked environments, and the two operating systems share a common networking API. However, there are some important differences in their capabilities and implementation. Win32 Network Programming shows programmers how to build networked applications that leverage 32-bit features and functionality, covering both Windows 95 and Windows NT 4.0. From an industry veteran and a leading authority on network programming, the comprehensive coverage of Windows networking in this book includes strategies for building successful applications; discussion of overlapped I/O, I/O completion ports, Windows Sockets (including Winsock 2), the Service Registration API, the Win32 Security API, RPC, and Named Pipes; and how to apply the Microsoft Foundation Classes and object-oriented programming principles to Win32 network programming and use them to hide the differences between Windows NT and Windows 95. Included on the disk are code examples from the book: a C++/MFC class library that extends MFC to support overlapped I/O, I/O completion ports, Windows Sockets 2, the Windows Sockets Service Registration API, and related functionality.
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Product notice
Returnable at the third party seller's discretion and may come without consumable supplements like access codes, CD's, or workbooks.
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